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Constants
C# Constants
A constant is a variable whose value cannot change after it's set.
Declaring a constant
Use the const keyword:
const int myNum = 15;
myNum = 20; // error: cannot change a constant
Why use constants?
- Prevent accidental changes to important values.
- Make code self-documenting -
const int daysInWeek = 7reads clearly. - Allow the compiler to optimize the code.
Constants must be initialized
A const must be assigned a value at the time of declaration:
const int x = 10; // OK
const int y; // error: must initialize
Naming convention
By convention, constants are often named in PascalCase or UPPER_SNAKE_CASE:
const int MaxSpeed = 200;
const double PI = 3.14159;
const vs readonly
const- compile-time constant, always static, must be a compile-time value.readonly- runtime value that can only be set in the constructor, per instance.
class Program
{
static readonly int Days = 365; // set once, can differ per instance
}
TL;DR
constmakes a value unchangeable.- Constants must be initialized when declared.
- Convention: PascalCase or UPPER_SNAKE_CASE.
readonlyis similar but set at runtime in the constructor.